Project Aphelion is an upcoming tabletop role-playing game set in the Solar System in not that far future.

The players take on the role of ship crews and factions making business, exploring and fighting over vast spoils of the Solar System in a realistic science fiction setting.

If you’d like to stay tuned to the development of Project Aphelion and future works set in the System, follow this website and our social media channels.

The World

Project Aphelion is set in our Solar System, in 2270s. The humanity has spread all over the system, colonising not only the Inner planets, but also the Outer ones, and the full of resources vastness of the Oort Cloud.

From the flying cities of Venus, through the mines of Jupiter and wind-powered industries of Neptune, to stealth buoys and smugglers of the farthest reaches of the System, Project Aphelion is open for exploration, intrigue and business.

The Mechanics

Project Aphelion features an easy to grasp, streamlined rule set, allowing the new players to jump in and enjoy themselves without worrying to much about messing anything up.

Using just ten-sided dice, the rules balance the cleanliness and complicity, giving all types of player characters something to be excited about. The Solar System is a big place, and there’s enough to do for soldiers, communication officers, envoys, pilots, bandits, medics, hackers, scouts, smugglers, and movie stars.


The universe of Project Aphelion is a living world, full of adventures and intrigue.

I found that the best way I can show this is by short stories.

The first one, “Stars In Our Sails”, is already out there in the wild available on Amazon, but you can read the first two chapters right here!

The new novella, “Incitatus”, is being written at the moment – and the first chapter is already available both on the blog and as a PDF download for your convenience!